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Jumbo Imp
Uncommon

Jumbo Imp

Unsanctioned · #42

Creature — Imp

Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

Available listings

Printing Condition Price Stock
Normal NM - Out of stock
Normal LP - Out of stock
Normal MP - Out of stock