S
A Good Thing
Enchantment
Spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice CARDNAME.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Available listings
| Printing | Condition | Price | Stock | |
|---|---|---|---|---|
| Normal | NM | - | Out of stock | |
| Normal | LP | - | Out of stock | |
| Normal | MP | - | Out of stock |