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Break of Day
Common

Break of Day

Dark Ascension · #3

Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures also are indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy them.)

Available listings

Printing Condition Price Stock
Normal NM - Out of stock
Normal LP - Out of stock
Normal MP - Out of stock
Foil NM - Out of stock
Foil LP - Out of stock
Foil MP - Out of stock