Rare
Master of Winds
Creature — Sphinx Wizard
Flying
When Master of Winds enters the battlefield. draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
When Master of Winds enters the battlefield. draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
1/4
Available listings
| Printing | Condition | Price | Stock | |
|---|---|---|---|---|
| Foil | NM | - | Out of stock | |
| Foil | LP | - | Out of stock | |
| Foil | MP | - | Out of stock |