Mythic
Terra, Magical Adept
Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
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Esper Terra
(As this saga enters and after your draw step, add a lore counter.)
[I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Esper Terra
(As this saga enters and after your draw step, add a lore counter.)
[I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
4/6/2/6
Available listings
| Printing | Condition | Price | Stock | |
|---|---|---|---|---|
| Normal | NM | - | Out of stock | |
| Normal | LP | - | Out of stock | |
| Normal | MP | - | Out of stock | |
| Foil | NM | - | Out of stock | |
| Foil | LP | - | Out of stock | |
| Foil | MP | - | Out of stock |