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Suspicious Stowaway

Innistrad: Midnight Hunt · #288

Creature — Human Rogue Werewolf

Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound
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Seafaring Werewolf

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
1/2/1/1

Available listings

Printing Condition Price Stock
Normal NM - Out of stock
Normal LP - Out of stock
Normal MP - Out of stock
Foil NM - Out of stock
Foil LP - Out of stock
Foil MP - Out of stock